- Jonathan continued working on art/Logo for game
- Gabe working on SRS
- Nate and Connor worked out details of the game
- Changing movement from tile to incremental allowing for diagonal movement
- Increasing size of tiles
- Add border to boxes and wires we are picking up
- Add wire mode and gate mode affecting highlighting of objects
- Fixing pause menu to center
- Add option to fullscreen/borderless window/windowed and change render resolution