• Jonathan continued working on art/Logo for game
  • Gabe working on SRS
  • Nate and Connor worked out details of the game
    • Changing movement from tile to incremental allowing for diagonal movement
    • Increasing size of tiles
    • Add border to boxes and wires we are picking up
    • Add wire mode and gate mode affecting highlighting of objects
    • Fixing pause menu to center
    • Add option to fullscreen/borderless window/windowed and change render resolution